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Richard Garfield’s (King of Tokyo, Android Netrunner, Magic: The Gathering) latest game is the competitive tile placement game Greedy, Greedy Goblins. Players are the leaders of clans of goblin miners trying to gather the most valuable collection of gems, while trying to avoid using too much dynamite in the mines. The game features simultaneous play, strategic tile placement, and bluffing. Points are scored for gem tiles on the mines you have claimed, with bonuses for dynamite tiles. But if there is too much dynamite, the mine (and all the riches within) are destroyed.
Greedy, Greedy Goblins is for 2 - 4 players, ages 14 and up, and plays in about 30 minutes. Release is planned for December. MSRP is $39.99.
Dice City, announced at the Gama Trade Show earlier this year (see “‘Smash Up Munchkin,’ ‘Epic Adventure,’ ‘Dice City’”), will be released in October. Alderac’s Director of Marketing Todd Rowland explained more about that game, saying “It’s a city-building dice game where each player has their own board, roll dice on a grid and as you build new buildings, the faces on your dice gain new abilities.” AEG ran demos of the new game at Gen Con, where Rowland says the game was “incredibly well received. It was jam-packed at our big game night. We had a standing, waiting line for people to try it, so we’re very excited about it.”Dice City was designed by Greek designer Vangelis Bagiartakis. The game is for 1 to 4 players, ages 14 and up, and plays in about 45 minutes. MSRP is $39.99.
The release date for Flock was also announced during the show (see “Feather the Nest With ‘Flock’”). The push-your-luck style game by David Mortimer will release in November, along with the company’s third “Destination Fun” game, Automobiles (see “Alderac’s ‘Destination Fun’ Series Expands With ‘Automobiles’”).