PRO ARTICLES
The COVID-19 Closings Take Their Toll
May 15, 2020

The decline showed up in different ways on the three different charts.

SUBSCRIBE TO ICV2
Kids' Market Stays Solid in Tough Times
May 12, 2020
Kids graphic novels are still growing despite pandemic shutdowns.
Big Impact in the First Full Month of Coronavirus Impact
May 11, 2020
While the bookstore closures and other coronavirus effects have not wiped out adult graphic novel sales, they have definitely had a big impact.
Decimated Stock Levels Show Games Are Selling
May 1, 2020
In this store, Walmart showed signs of both very high demand on many kinds of games, and disrupted supply chains that were making restocks on some titles difficult.
Comics and Graphic Novels Growing at Walmart
April 30, 2020
Space for both comics and graphic novels had expanded in the past year.
Manga Stays Steady; Superheroes Falter
April 16, 2020
Overall, manga sales held up the best versus March 2019.
Quarantine Hasn't Dampened Sales - Yet
April 13, 2020
Despite the closure of many stores due to the COVID-19 coronavirus, sales were strong on the list of the Top 20 Kids Graphic Novels.
Social Distancing Hits the Top 20
April 9, 2020
Sales look pretty similar to sales in March 2019, a sign that rumors of panic book buying by readers going under safer-at-home orders may be true.
April 3, 2020
April 9, 2020
We wanted to see what the graphic novel and merch displays looked like in the midst of the coronavirus lockdown, when mass merchants like Targets were among the few retail stores open.
April 3, 2020
April 6, 2020
We wanted to see what the games displays looked like in the midst of the coronavirus lockdown, when mass merchants like Targets were among the few retail stores open.
2020 GAMA Expo White Paper Presentation - Audio and Deck
March 24, 2020
The deck used for the presentation is embedded below, so you can just follow along as you listen to the audio.
In Fall/Holidays 2019
March 18, 2020
While the hobby games channel had a solid holiday season overall, tough comps in TCGs and fewer hits in board games made it tougher to beat 2018 numbers in 2019.
MORE ICV2 PRO >>