PRO ARTICLES
November 10, 2017
November 13, 2017

We visited this Toys "R" Us to check the games displays.

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From NYCC Insider Sessions Powered by ICv2
November 13, 2017
This ICv2 Pro exclusive article includes video and the slide deck for Paciulli’s presentation.
We Are So at Peak Merch
November 1, 2017
In this Channel Check, we visited a local FedEx Office and was surprised at what we found in the way of geek merchandise.
From NYCC Insider Sessions Powered by ICv2
October 24, 2017
This ICv2 Pro exclusive article includes video and the slide deck for the ICv2 White Paper.
For the Next Big Hit
October 23, 2017
Rob Salkowitz and special guest Shareablee CEO Tania Yuki looked at all social media platforms to measure what properties fans are particularly engaged with.
Comics in a 10,000 Square Foot Store
October 9, 2017
We visited Source Comics and Games in Roseville, Minnesota on September 25, 2017 and found a 10,000 square foot store divided roughly equally between comics and games, with smaller sections for merch and hobby products.
Games in a 10,000 Square Foot Store
October 9, 2017
We visited Source Comics and Games in Roseville, Minnesota on September 25, 2017 and found a 10,000 square foot store divided roughly equally between comics and games, with smaller sections for merch and hobby products.
September 21, 2017
October 2, 2017
We found exclusives in our check of the games display at a large Barnes & Noble store on September 21, 2017.
September 21, 2017
October 2, 2017
This was our check of the graphic novel display at a large Barnes & Noble store on September 21, 2017.
Has Funko Reached Peak Distribution?
September 15, 2017
To us, that's a sign that Funko is reaching a peak in terms of the number of stores in which its products are sold.
What Was Selling on the Floor, and Off
September 12, 2017
We talked to a number of publishers with big sales at Gen Con 2017, and here’s what we heard.
Board Games and TCGs, and Merch, Merch, Merch
August 31, 2017
We wanted to see what the current store layout looked like, and what collectibles categories the company was building its business around.
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