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Designed by David Chircop and Yannick Massa, with art by Marie Cardoat (Dixit, Steam Park, Abraca… what?), the goal of the game is to complete objectives and reach the center of the board together. Players take turns attempting to fulfill the common emotional objective by discarding emotion cards to move from place to place on the board. This must be done without speaking, while also considering the other player’s next move. Players can use cards from each other’s hand for their turn, but this must be done carefully, because if the other player has no cards to play on their move, both players lose and the game ends. The game features a mechanism by which players can change their “perspective” to reveal new options.
The game is for two players, ages 12 and up, and plays in 30 - 45 minutes. MSRP was not announced. Release is planned for Q4.The game was funded by a Kickstarter campaign in September, and raised $66,446 from 2,777 backers ($23.93/backer average).