Trent Walsh of BaT Comics & Games in Chico, California read Dan Yarrington's recent column on too many games and the value of game demos (see "Get In The Game--Too Many Games...Too Little Space") and had this to say.

I agree with most of what Dan Yarrington had to say.  The most common statement game publishers/designers say to me is, "If you hold demos, you will sell more."  That is true with any game, and I do not have time to demo 50 games a week.  I do think a more methodical release channel would help the industry.  

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