Trent Walsh of BaT Comics & Games in Chico, California read Dan Yarrington's recent column on too many games and the value of game demos (see "Get In The Game--Too Many Games...Too Little Space") and had this to say.
I agree with most of what Dan Yarrington had to say. The most common statement game publishers/designers say to me is, "If you hold demos, you will sell more." That is true with any game, and I do not have time to demo 50 games a week. I do think a more methodical release channel would help the industry.
The opinions expressed in this article are solely those of the writer, and do not necessarily reflect the views of the editorial staff of ICv2.com.
'Do Not Have Time...'
Posted by ICv2 on June 26, 2011 @ 11:38 pm CT
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