Another among smaller publishers that were being noticed at the recent GAMA Trade Show, Z-Man Games has developed Warchon ( pronounced 'war-kon'), the first in a series of a new type of game, the Playmark Book Game (PBG).  A PBG has just two components, a book containing the rules, fictional scenarios, maps and tables, and a set of bookmarks (called 'Playmarks') representing the warriors and creatures of two races that will move and fight within the pages of the book.  A PBG doesn't require dice--everything is self-contained and no external recordkeeping is necessary.  The game mechanics are simple, elegant and innovative.  Warchon comes in a box that contains a 6' x 9' soft cover book, which sports a Larry Elmore cover and contains fiction by Margaret Weis and Don Perrin, plus a set of 40 color bookmarks.  The entire package sells for $24.95 retail.

 

Warchon 'Playmarks'

Warchon is an epic fantasy game featuring combat between the Paladins of the Celestine Order and the Azuthean desert savages.  Warchon is a strategy/combat game, not a pick-a-path fantasy adventure. Though designed for two players, Warchon also has rules for a solo version of the game.  Expansions will come in the form of other sets of Playmarks, which will represent other races and will be sold separately.

 

The PBG format is not limited to fantasy games.  Fire in Kursk, a World War II PBG recreating the largest tank battle of all time, is set for release this summer while Dinopolis 500, a dinosaur racing game, is scheduled for a fall 2002 release.  The key to the success of the PBG will be dependent on gamers embracing the simple, elegant gameplay that is the hallmark of this extremely portable series of combat games.  Peter Adkison, founder and former CEO of WOTC, who knows a thing or two about innovative games, called Warchon, 'An innovative concept that every gamer should check out.'