Column by Scott Thorne
November 13, 2023
This week, columnist Scott Thorne talks about the recent decline of TCG sales at the retail level, and looks at a few new things Wizards of the Coast has tried.
Guest Column by Phil Boyle of Coliseum of Comics
November 7, 2023
Phil Boyle, whose Coliseum of Comics Chain is the largest comics and games retailer in the southeast, has shared his concerns and suggested solutions for comic stores at a time of declining sales.
Column by Rob Salkowitz
November 6, 2023
This week, columnist Rob Salkowitz looks at the ways AI could impact the comics business, including some more positive than others.
Column by Scott Thorne
November 6, 2023
This week, columnist Scott Thorne talks about early holiday sales trends and his thoughts on the upcoming Star Wars Unlimited TCG.
Column by Scott Thorne
October 30, 2023
This week, columnist Scott Thorne looks at the number of sets Wizards of the Coast releases for Magic: The Gathering and how Play Boosters might help.
Column by Jeffrey Dohm-Sanchez
October 27, 2023
This column by ICv2 Managing Editor Jeffrey Dohm-Sanchez gives his picks to give (as gifts) for 2023.
Column by Rob Salkowitz
October 23, 2023
Columnist Rob Salkowitz shares his gift ideas for 2023.
Column by Scott Thorne
October 23, 2023
This week, columnist Scott Thorne offers up his suggestions for holiday gift items.
Column by Scott Thorne
October 15, 2023
This week, columnist Scott Thorne looks at the Pikachu in Grey Felt Hat promo kerfluffle, first weekend's sales of Magic: The Gathering's Doctor Who set, and bids farewell to Dave Hoover of Armored Gopher Games.
Column by Rob Salkowitz
October 9, 2023
This week, columnist Rob Salkowitz shares thoughts on the future of the Direct Market.
Column by Scott Thorne
October 8, 2023
This week, columnist Scott Thorne talks about all the Wizards of the Coast news from the previous week.
Column by Scott Throne
October 1, 2023
This week, columnist Scott Thorne looks at how, by focusing on revitalizing the Standard format, Wizards of the Coast risks cannibalizing Magic: The Gathering sales.
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