Red Mile Entertainment is currently working on what the company hopes will be the first of a number of videogames based on Frank Miller's Sin City graphic novels.  Red Mile's Glenn Wong, who previously ran Electronic Arts' major game studio, told The Hollywood Reporter: "We decided that the Sin City graphic novels, with their dark images and nonlinear stories, would work better as the basis for an interactive game. We don't have to track the linear movie screenplay and try to translate it into a game; we prefer to create an original story based on the characters from the books which, we think, will make for a longer, deeper video game experience."

 

The Sin City videogame is already six months into production with Flint Dille (who has written interactive novels with Gary Gygax, designed games and crafted screenplays) working as producer, writer and designer on the game.  According to Dille Red Mile hopes to have the first Sin City videogame out for the 2009 holiday season with sequel games due out every other year thereafter.  Dille promises that the Sin City games will be character-driven with the same sort of violence, sexiness and edgy quality that characterize the Sin City graphic novels.  Certainly the Sin City franchise appears to be the ideal sort of property to turn into a videogame, and although Red Mile's games will be based on the graphic novels, the initial Sin City videogame release would certainly get a major boost if the Sin City II movie, which is currently in pre-production, actually gets made in time for its planned 2009 release.

 

The first Sin City movie debuted on April 1st of 2005 and made Sin City the top graphic novel property of the year, but the effect has persisted and the Sin City graphic novels remained strong sellers in 2006 and were selling well above pre-movie levels in 2007.  A successful series of videogames would definitely help drive graphic novel sales in the future by introducing new generations of fans to the property.