“We are early in the process, but anticipate having a core rulebook for the setting released in time for Christmas,” said Pinnacle’s Shane Hensley. The Rifts Earth setting will be adapted to Pinnacle’s Savage Worlds rule system, and new adventure sourcebooks are planned as well.
Rifts is a multi-genre role-playing game set in a post-apocalyptic future which combines elements of horror, science fiction, fantasy, cyberpunk and other genres, linking disparate settings and universes together through “rifts” on Earth. The game was created by Kevin Siembieda in 1990.
Pinnacle’s Savage Worlds is a generic roleplaying and miniatures wargame systems created by Shane Hensley. For more on Savage Worlds, see “Rolling for Initiative--Generically Thinking.”