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What's the Problem?
September 3, 2003
Steven Bates from Bookery Fantasy in Fairborn, Ohio saw James Deckert's comments (on his Free Comic Book Day missive, and feels that retailers shouldn't complain about paying for advertising.
Chain Retailers Taking Business from Pop Culture Stores
September 1, 2003
Mark Amoroso of Blackthorn Gamecenter in Dickson, Tennessee saw our recent coverage of Free Comic Book Day and sees a larger issue that's a threat to pop culture stores.
Board Games, Statues, More
August 25, 2003
CrossGen is using an in-house toy group to develop board games, articulated statues, solid statues, busts, and other toy products based on its properties.
With Free Subscription to Newsletter
August 21, 2003
ICv2 has announced that it is launching a new subscription drive to encourage retailers to subscribe to its free e-mail newsletter by offering a free fabric briefcase to each new retailer subscriber.
RPGs Based On Margaret Weis Novels
August 20, 2003
Fast Forward Entertainment, Inc. has added four RPG products based on Margaret Weis' popular DragonVarld series of fantasy novels to its 2004 schedule of releases.
Board Game Expansions Key to Acquisition Program
August 18, 2003
Wizards of the Coast has launched an in-store organized play program for the board games of Avalon Hill. Called Avalon Hill Frontline , the program kicks off this month with in-store tournament kits for Risk 2210.
For Attendance at a Wizard Show
August 17, 2003
Attendance at its recently completed Wizard World show in Chicago broke a record for the show and for attendance at any Wizard World show.
For Easier Use
August 10, 2003
An Official ICv2 Announcement. ICv2 launched a re-design of its ICv2.com Website today, with enhancements designed to ease navigating the increasing amount of content on the site.
And Signs with Endeavor
August 10, 2003
In Spring of 2004 CrossGen will release The War.
Including LOTR and Carcassonne Expansion
August 10, 2003
One of several positive trends in the game market over the past year has been increasing sales of elaborate board games, many of which were designed in Europe.
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