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Column by Steve Bennett
September 17, 2007
This week, Bennett talks more about splitting the sales of new comics and graphic novels, and about writing in comics.
Classics, Death of Cap Lessons, More
September 17, 2007
In Part 4, we discuss Marvel's classics line, lessons from the death of Captain America event, Webcomics, and more.
Near-weekly Comics, Outreach Lessons, and Bookstore Racking
September 17, 2007
In Part 3, we talk about publishing Amazing Spider-Man three times a month, lessons learned from Anita Blake and Dark Tower , and where graphic novels should be racked in bookstores.
New Distribution Channels, 2008 Movies
September 16, 2007
ICv2 continues its series of interviews with comic publishers with a talk with Marvel publisher Dan Buckley (who asked VP Sales David Gabriel) to join in. In Part 2 we talk about more of the newer distribution channels for Marvel books, and Marvel's publishing plans to tie into its 2008 movies.
State of the Comic Market
September 16, 2007
In Part , we talk about the state of the market and the reasons for the success of Civil War in bookstores as well as comic stores.
'Civil War' Was Big in 2006
September 17, 2007
Tough comparables continue to keep the market for comics and graphic novels in the direct market growing at a more sedate 5% pace, after blistering the charts with double digit growth earlier this year.
Sales Estimates for August Based on Diamond Indexes and Publisher Title Data
September 16, 2007
These are estimates of the sales on graphic novels by Diamond U.S. to comic specialty stores during August 2007.
Sales Estimates for August Based on Diamond Indexes and Publisher Title
September 16, 2007
These are estimates of the sales by Diamond U.S. to comic specialty stores during August 2007.
Pre-Releases and the Impact on Store Sales
September 13, 2007
In Part 2, we talk about why pre-release events are held outside of stores, and what impact those events might be having on sales made in brick and mortar stores.
Going Public as Penny Stock
September 12, 2007
Platinum Studios filed with the Securities and Exchange Commission last week for the sale of shares by some of its current shareholders, and announced its plans to go public.
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