Decipher has announced an ambitious schedule for its Star Trek Second Edition CCG, the new version of Decipher's first licensed CCG. Eleven years after Decipher launched its first Star Trek CCG, 360 new Star Trek CCG cards will open up new avenues of game play and reflect the ever-changing Star Trek universe.
The first Star Trek Expansion of 2005 is Strange New Worlds, which adds 120 new cards to the game and streets in April. In Strange New Worlds the Ferengi become a full affiliation and fans can look for more holograms, Androids and an 18-card foil subset. Like all the Star Trek Second Edition 2005 Expansions, Strange New World comes in 11-card booster packs that will retail for $3.69.
The second Star Trek CCG Expansion, To Boldly Go, arrives in August and introduces personnel and ships from the current Star Trek TV series, Enterprise. Like Strange New Worlds, To Boldly Go includes 120 new cards and will be released in boosters only.
The final Star Trek CCG release of 2005, Captain's Log, also adds 120 cards to the game while providing Voyager and her crew a Second Edition debut with a unique new reporting ability.