And There's Another Hit 'Star Wars' Game
January 2, 2017
But there may be more important changes happening beneath the surface, where the top titles are shifting and long-brewing trends may be starting to finally manifest themselves more visibly.
Big Moves Coming in Minis
January 2, 2017
There’s a lot of motion, and expect that to change by the time the new charts are prepared.
As Category Growth Booms
January 2, 2017
A new top game took over the top spot Card/Dice Game category this Spring, as Czech Games Edition’s Codenames broke out and became the undisputed leader.
As 'Pathfinder' Turns Around
January 2, 2017
Both of the big two roleplaying games, Dungeons & Dragons and Pathfinder , grew vs. the previous year.
Summer 2016
January 2, 2017
The new hot things in comics might be buried just one thin layer deep.
Summer 2016
January 2, 2017
Some of the fastest comic sellers are fueled by TV and movies. It can start small… and get big.
From New and Old
December 31, 2016
There was broad leadership in the collectible games category in the Fall and Holiday seasons last year, with strength in some of the newest and oldest games in the category.
The Story in Miniatures Games
December 31, 2016
The biggest change in the miniatures category in 2015 was Games Workshop’s launch of Age of Sigmar , its new game to replace Warhammer Fantasy Battles.
Can Con-Goers Be Converted to Regulars?
December 31, 2016
And many of those tens of thousands are “civilians,” the mom-dad-and-the-kids who saw an Avengers movie and now want to learn something more.
As 'Codenames' Breaks Out
December 31, 2016
As was the case in 2014, the holiday season brought out hordes of shoppers who’d heard about direct-to-consumer card games such as Cards Against Humanity ,
Is a Community
December 31, 2016
A cardboard box may be efficient, but it doesn’t score very high on the warm-and-fuzzy meter. That’s why stores are going deeper into events, and ultimately, building community.
As Category Continues to Grow
December 31, 2016
It was another great holiday season for board games, with some reporting sales increases as much as 50%.