By Acquiring Development Studio
Posted by Milton Griepp on February 21, 2019 @ 7:07 am CT
Funko President Andrew Perlmutter explained the strategy. "The games category is another avenue to deliver pop culture to our ever-growing fan base," he said. "FPC’s nearly two decades of experience in developing high-quality games will provide us added expertise as we leverage our existing IP and licensor portfolio into this category."
Making the connection between Funko’s existing character-based businesses and games, the company believes “this acquisition allows pop culture enthusiasts to display their fandom through multi-player interaction comprised by their favorite characters and introduces Funko to an entirely new demographic, ardent board gamers.”
Companies for which Forrest-Pruzan has designed licensed games in the past include Ravensburger’s Wonder Forge imprint (Disney Villainous), USAopoly (Harry Potter Hogwarts Battle), Z-Man (Choose Your Own Adventure), and Big G (see "Licensed Game for Bob Ross").
'MIB International' Tops 'Meh' Weekend
June 16, 2019
Two spin-offs, a reconstituted Men in Black International and a multi-generational Shaft stumbled as the summer box office took a turn for the worse with total revenues down nearly 53% from the same weekend a year ago when The Incredibles 2 debuted with a stellar $182.7 million.