Rebrands itself as ‘The OP’"), to learn more about the company’s history and plans for growth with an interview with The Op Vice President Marketing Candace Brenner. The company’s first products were versions of Monopoly tied to different cities beginning with La Jolla, California, near the San Diego home of the founder, she explained.
The company produced its first game based on two licenses, one for the game engine and one for the skin, in 1996 with a version of Monopoly tied to the Olympics. Then in 1997, the company released its first game tied to an entrainment property with Batman Monopoly.
Brenner explained how the company grew from that point to the present. "Over time, they developed this great relationship with Hasbro and were able to leverage that to add to the portfolio, so then Clue and Risk and some of these other brands," she told us. "Eventually, we started to diversify the portfolio even more, creating our own signature games. I think one of the ones that really kicked it off was Harry Potter Hogwarts Battle. For us it really showed depth and breadth in the hobby channel. Also, of course, our sweet, sweet, sweet game, Telestrations, which next year will be celebrating 10 years."
"Our big hit this past year was Blank Slate," Brenner continued. "In terms of accessibility and in terms of just broad reach and appeal, it's another one of those games that I think is just easy off the shelf, that lots of people love to play."
Beyond its product line, USAopoly has also helped expand the footprint of games at retail: it was the first company to expand board game sales into new specialty retail channels, first with Barnes & Noble, where the company is celebrating its 20th year of sales this year, and later with Gamestop.
Now the company is beginning to expand internationally; it recently signed a distribution deal for Telestrations with Asmodee in the UK, and has begun exhibiting at shows in Europe and seeking distribution for other games in its portfolio.
"We've had some really great success with Telestrations over the years, in terms of licensing that out for distribution internationally," Brenner said. "We have that breadth and depth of portfolio. We're starting to talk to some folks out there to find distribution, certainly in Europe."
Now Diversifying, Expanding Internationally
Posted by Milton Griepp on March 21, 2019 @ 6:09 am CT
34th Victim Succumbs--Messages of Support From Across the Globe
July 19, 2019
All of the animation materials (including cels from past and current productions), and all the computers at Kyoto Animation Studio #1, the scene of a devastating fire that has killed 34 and seriously injured ten others, were destroyed, leading Kyoto Animation’s President Hideaki Hatta to characterize the damage to his company as “extreme.”
1st High-Def Edition Is Loaded With Extras & Collectibles
July 19, 2019
San Diego Comic-Con News: Warner Bros. Animation has announced the October 15 release of the first high-definition release of the groundbreaking 52-episode 1999-2001 Batman Beyond animated series developed by Bruce Timm, Paul Dini, and Alan Burnett.