The Elder Scrolls: Call to Arms will be a tabletop wargame set in the world of Tamriel, and the mechanics will mirror the core mechanics of Modiphius’ Fallout: Wasteland Warfare (see “Modiphius' Fall Releases For 'Fallout: Wasteland Warfare'”),though designer Mark Latham (The Walking Dead: All Out War, Harry Potter Miniatures Adventure Game) has reworked and rewritten the system to suit the world and players of The Elder Scrolls franchise.
The 32 mm resin figures will each have a custom base. Fan Favorite heroes including Hadvar, Ralof, Yrsarald Thrice-Pierced, Marcurio, Mjoll the Lioness, Ulfric Stormcloak, Galmar Stone-Fist, General Tullius and Lydia will be represented. The heroes lead groups on adventures into Dwemer Ruins, Draugr-infested Nord Tombs, and more.
Players can play against each other or team up to take on all manner of creatures and adversaries. There is also a solo variant. Controlling troops means players will have to manage stamina and Magicka resources of their various models. The game’s AI drives both the enemies and narrative events that can change the flow of battle.
The first wave of the game, players will fight for the future of Skyrim by joining the forces of the Stormcloaks or Imperial Legion in civil war battles. Forces will usually include 1 – 6 heroes, and 3 – 15 troops.
The first releases will be Two Player starter sets and reinforcement sets for both Stormcloaks and Imperial Army. There will also be a Dragonborne single player set released, with more races and characters will follow in later waves. Accessories including metal tokens, dice bags, settlement journals and more are also in the works.
Future expansions will include content from The Elder Scrolls V: Skyrim, The Elder Scrolls IV: Oblivion and The Elder Scrolls Online.