In Witchstone, players take on the roles of wizards trying to restores the legendary Witchstone to full power. This game features a combination of worker placement and engine building mechanics with multiple routes to victory in each play through. The goal of the game is to get the most victory points by performing various magic tasks, such as networking towers and advancing a token around a pentagram. The game ends in 11 rounds, and the player with the most points is the winner.
The game box contains a gameboard, 4 Magic Cauldrons, 60 Hex tiles, 15 Special hex tiles, 10 Owl tiles, 48 Witches, 80 Energy units, 28 Crystals, 40 Scrolls, 4 screens, 21 Magic chips, 12 counters, 4 position markers, a player aid, and 4 Animal markers. This game is for two to four players, ages 12 and up, and plays in 60 to 90 minutes. It will retail for $49.99.
Reiner Knizia’s Equinox will also launch soon (see “Plan B Games Unveils ‘Equinox’”).