In this expansion, Cobra has gone undercover, using Tomax & Xamot’s elite Crimson Guard to infiltrate organizations across the world. The Joes will need to fend off these threats over the course of two new Missions. The Crimson Veil also adds 4 new leaders, Intel dice for new Intel Missions, and a giant card for The General.
This expansion, plus the core game (see " 'G.I. Joe Deck-Building Game'"), supports one to four players, ages 14 and up, and plays in 30-70 minutes. It will retail for $30.00.