In this next game in The White Castle series (see "'The White Castle'"), two players assume the roles of opposing clans competing for control of foreign trade and technology in the White Heron’s court. They will manage their resources wisely and build game engines to help them increase their influence at court. A key part of the strategy in this game is to trade newly arrived Portuguese travelers. Players will accumulate icons to earn points, and the player with the most points at the end will win the game.
“With The White Castle Duel, we really forced ourselves to make the game radically different from the beginning," said game designers Shei S. and Isra C. (aka Llama Dice). "It doesn’t have dice, it doesn’t have bridges, you don’t put members of the clan on the board...everything has the atmosphere, the combos and the tightness of the original, but in a different and new game that’s equally addictive."
This game is for two players, ages 10 and up, and plays in 20 to 40 minutes.