INTERFACE 3301 — WEYLAND-YUTANI — FROM NETWORK
COMCON NODE 1010141 — EIJA33477975
MESSAGE BEGINS.
NEW LIFE DISCOVERED. CLASSIFICATION, EXTREMOPHILE. SERVICES REQUIRED. CONTRACT FOLLOWS.
AWAITING ACKNOWLEDGMENT
The company found a new lifeform, and they want you to study it. Their offer’s uncharacteristically generous—you catalog this organism, determine how they can use it, and bring it back so they can slap their patent on it. Fairly routine stuff.
In exchange, they'll hook you up with a cushy corporate department head position, secure you a book deal, and make sure the institute of your choice gives you tenure. Did I mention the money? There’s a lot of it. Simple survey, sample, and analysis job. Seemed too good to be true.
Of course it is.
The scenario is designed for 3–5 players plus the Game Mother and is a spiraling descent into soul-crushing madness. The Heart of Darkness boxed set contains:
- The main Heart of Darkness scenario book.
- A double-sided map (864x558mm) of the Erebos plasma trawling space station.
- Seven pre-generated characters to choose from.
- Custom cards for secret messages and personal agendas.
- Player maps and handouts.
The ALIEN tabletop roleplaying game, winner of the Gold ENNIE for Best Game 2020, is a beautifully illustrated 392-page full-color hardcover book, both presenting the world of ALIEN in the year 2183 and a fast and effective ruleset designed specifically to enhance the ALIEN experience. The game can be played in two distinct game modes:
- Cinematic play is based on pre-made scenarios that emulate the dramatic arc of an ALIEN film. Designed to be played in a single session, this game mode emphasizes high stakes and fast and brutal play. You are not all expected to survive.
- Campaign play is designed for longer continuous play with the same cast of player characters over many game sessions, letting you explore the ALIEN universe freely, sandbox style.
The rules of the game are based on the acclaimed Year Zero Engine, used in award-winning games such as Tales From the Loop and Mutant: Year Zero, but adapted and further developed to fully support and enhance the core themes of ALIEN: horror and action in the cold darkness of space.
Space is vast, dark, and not your friend. Gamma rays and neutrino bursts erupt from dying stars to cook you alive, black holes tear you apart, and the void itself boils your blood and seizes your brain. Try to scream and no one can hear you—hold your breath and you rupture your lungs. Space isn’t as empty as you’d think, either—its frontiers are ever expanding. Rival governments wage a cold war of aggression while greedy corporations vie for valuable resources. Colonists reach for the stars and gamble with their lives—each new world tamed is either feast or famine. And there are things lurking in the shadows of every asteroid—things strange and different and deadly.
Things alien.
Stay alive if you can.
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