'Price Resistance'
December 16, 2002
Rembert Parker of Reader Copies in North Anderson, Indiana saw the recent announcement that Gemstone would be publishing Disney comics and felt that the proposed price was too high for a kids comic.
'It's Been a Long Time Coming'
December 11, 2002
We spoke to Gemstone Publishing owner Steve Geppi about his acquisition of the Disney license and his plans for the future in this two-part interview.
SpongeBob Squarepants CCG in March 2003
December 10, 2002
Upper Deck has announced that it has signed a multi-year deal with Nickelodeon for trading cards and trading card games based on Nickelodeon properties,...
Release Days To Be Tuesdays
December 9, 2002
The first issue of Viz' Shonen Jump has sold far beyond expectations in all channels. The first printing of 250,000 copies was sold out before release,...
First Topic To Repeat as Champ
December 8, 2002
Dragon Ball Z topped the Lycos 50 list of 'most searched' items for the second consecutive year,...
In Pop Culture Stores
November 25, 2002
At the kickoff of the 2002 holiday season, we talked to distributors that sell to pop culture stores in four major categories -- toys, games, anime, and comics/graphic novels.
Where Are All the Kids At?
November 23, 2002
Tim Davis of Alternate Reality in Chicago, Illinois sent us this well-thought-out and impassioned plea for publishers to produce comics that can be sold to young children.
School Lunch and Online Promos; TV Series
November 22, 2002
Beyblade , the high tech spinning top combat game that took Japan by storm, is slowly but surely establishing a beachhead in North America.
For Toys, Video Games, and Trading Cards
November 20, 2002
4Kids Entertainment has designated Bandai America Inc. as the master toy licensee for the U.S. for the animated series Ultimate Muscle: The Kinnikuman Legacy .
From $2.25 to $269.95
November 18, 2002
Retailers reporting their top dollar products to ICv2 based on October sales listed products with retail prices varying by over a factor of 100, showing that it's not necessarily a high price (or a low one) that produces big dollar volume.