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After Covid Surge and Reaction to End of Pandemic
March 20, 2025
The hobby games market stabilized in 2024, after the huge surge in sales during the Covid pandemic and the changes to the market after the pandemic ended.
Column by Rob Salkowitz
March 19, 2025
This week, columnist Rob Salkowitz takes a look a the big Bad Idea orders, a new Oz universe, and heroes and villains in the 2020s.
Column by Scott Thorne
March 17, 2025
This week, columnist Scott Thorne looks at the potential impact of U.S. tariffs on the game industry.
Column by Richardson Handjaja
March 13, 2025
In his first column for ICv2, Richardson Hanjaja explains how recent manga publishing trends in Japan can drive strategies in the U.S.
On What Makes a Manga Best-Seller
March 12, 2025
De Vera talks about what sets best-selling manga apart.
VIZ Sales Up in 2024 Behind Box Sets, Long Tail, New Titles
March 12, 2025
We discovered that VIZ Media sales were up in 2024 behind box sets, the growing long tail, new titles, and more.
On the Current Distribution Situation, Limiting the Number of Publishers, More
March 10, 2025
In Part 2, we talked about their history as retailers, the decision during Covid to start a distribution company, and how they're operating now.
Economic City-Building Board Game
March 7, 2025
Capstone Games will release Raising Chicago, a new economic city-building game by Spielworxx.
Column by Jeffrey Dohm-Sanchez
March 7, 2025
ICv2 Managing Editor Jeffrey Dohm-Sanchez offers his thoughts on the state of the games industry post-trade show season.
World According to Griepp
March 6, 2025
In this column, ICv2's Milton Griepp reports on what he found at ComicsPRO Annual Meeting in Glendale, California; GAMA Expo in Louisville, Kentucky; and New York Toy Fair.
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