In response to Precedence Entertainment offering single 'rare'  cards from its Rifts CCG to consumers, over thirty retailers affixed their names to this letter protesting the practice.  For a complete description of the controversy, including the happy ending, see 'Precedence Ends Single Sales.'

 

As retailers we value and appreciate the efforts that manufacturers have made to create and promote games that have a collectible element.  While we do not support the proliferation of such games to the detriment of all other areas of the games industry, we recognize the value and have shared in the profits from those games.  They are now a valued part of our industry.

 

The basis of a collectible game is an artificial scarcity.  The manufacturer of the game determines scarcity based upon various factors, generally relating to game play or enhanced production values.  Although our mutual customers understand that this scarcity is artificial, the fact that these components are randomly distributed in such a manner that any customer is as likely to get any rare card as any other customer mitigates some of the frustration that the customer feels.  Indeed, the customer's hope to find a rare item is what, if the game is successful in its other aspects, drives the continued sales of this type game.  This is the basis for the continued success of collectible games.

 

We, the undersigned retailers, would like to express our concern about some practices that have emerged in our industry.  While respecting the right of publishers to sell complete games in whatever manner they desire to, as long as such sales are not designed to undercut a suggested retail price, we feel that it undercuts the basis upon which collectible games are produced when the manufacturer of a game offers to sell rare components directly to consumers.  While we recognize the desire of these manufacturers to maximize their profits on these items, nevertheless we feel that such an action destroys the trust that consumers have in a fair distribution of rare items.  There is no way that a publisher could assure the consumer that he is not manipulating the market for his own short term benefit, as the publisher, at least hypothetically, has the ability to print an unlimited number of any 'rare' item.  Such a realization on the part of the consumer could lead to a general disillusionment and cynicism about this type of gaming in general.  This could be injurious not only to the company who has chosen to exploit their position in the secondary market, but also to the collectable gaming industry as a whole.

 

Therefore, we call upon Precedence Publishing in specific and all other game publishers in general to cease this and any like actions immediately and to eschew this course of action in the future.  As responsible retailers, we run our business in such a way as to preserve the integrity of the industry.  We call upon manufacturers to act in a like manner.

 

 

David M. Wheeler

Owner, Dragon's Lair Comics & Fantasy

 

D. P. 'Vern' Vernazzarro

Manager, Game and Comic Industry Network

Owner, Adventure Knight LLC

 

Tony Lakas

Owner, Danger Room 1 & 2

 

Wayne McNeil

Generation X Comics

 

Billy Geer

Merlin's Keep

 

Ed Davis

Digital Dungeon

 

Tabitha Simmons

Safari Pearl

 

Chris Aylott

The Space-Crime Continuum

 

Stacy Van Peursem

Kendra Steinke

Ludicrous Games

 

Lloyd Brown

War Dogs Game Center

 

Jeremy Mueller

Manager, Amazing Stories

 

Kathy Burdon

Jillian Silverman

Quantum Cards

 

A.J. Kocher

Fantasy Factory

 

Neal Catapano

TheWarStore

 

Brain P. Guenther

Diversified Games

 

John S. Jacobs

Proprietor, Sanctuary Games & Books

 

Craig R. Clements

Y2Komics

 

Michele Kraus

Gamer's Conclave

 

Steve Nicewarner

Cerebral Hobbies

 

Jim McCauley

JimmyJams Comics, Cards & Games

 

Dale Groundrill

TitanGames

 

A.Karl Meyers

The Game Keep

 

Jeff Abramson

Rainy Day Games

 

Brian 'Flisk' Harden II

GameMasters LLC

 

Rob Placer

The Gamer's Realm

 

Jef Moret

The Outpost

 

Cliff Biggers

Dr. No's

 

Jim Jones

Comic Quest

 

Dan DeFigio

The Hero Factory

 

John Engel

Mission: Fun & Games

 

Kelly Dowd

Redd Skull Comics & CDs