Posted by Nicole Bunge on March 13, 2015 @ 12:30 pm CT
At the start of a round, players receive a card with a specific location, except for one player, who receives the Spy card, who has no idea where they are. The spy’s job is to guess the group location before the group discovers the spy. There is a reference sheet that shows all 30 possible locations, including places like Military Base, Space Station, Pirate Ship, Corporate Party, Circus, and Service Station.
Over 8-minute rounds, individual players take turns asking other players probing questions, to determine if they know where they are, such as "What brings you here today?" or "What are you wearing?" The goal for the non-spys is to alert other players that they know where they are, but not reveal the location to the spy. However, the spy is attempting to bluff their way through with vague enough answers to figure it out before being caught. Points are awarded each round, to either the group or the spy and the rules suggest five rounds. There is also an advanced option where players can take on the job role at the bottom of their card related to the location for more ridiculously creative answers.
The box contains 240 cards, 30 plastic bags, and a rulebook. The game is for 3-8 players, ages 15 and up. MSRP is $25.00.
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