Set 71 years after the events of Season 1, Pandemic Legacy: Season 2 challenges players to lead humanity back from the brink of destruction. Setting out from cities floating in the ocean, called “havens,” the players must explore the nearly forgotten mainland, maintain a network of supply, and, as always, combat the deadly plague that threatens to wipe out what little is left of the human race.
Like the earlier game, Season 2 is made in the “legacy”-style, so the events of each game played will permanently alter the game world. At first, only parts of the Atlantic coasts are visible, the rest of the world having gone “dark.” As the players explore, more and more of the map is revealed, cities rise and fall, and their characters gain new skills or permanent scars. In the new storyline, the plague is incurable, so rather than searching for a way defeat the disease they must provide long-lost cities with the precious supplies they need to combat it.
Pandemic Legacy: Season 2 is a stand-alone game, and players do not need to have played Pandemic Legacy: Season 1 to play the new version. The game includes 1 game board, 10 character cards, 4 pawns, 9 supply centers, 5 tokens, 36 supply cubes, 8 plague cubes, 53 player cards, 27 infection cards, 82 legacy cards, 4 haven worker cards, 6 dossiers, and more secret legacy materials. It was designed by Rob Daviau and Matt Leacock, the team behind Season 1, and is intended for 2 to 4 players, ages 13 and up. Each game takes about an hour to play. MSRP is $79.99. Two different versions of the game box, “Black” and “Yellow,” will be offered. Both boxes have identical components.See the gallery below for images of some of the cards from the new game.
Z-Man will offer a sneak preview of the new game at Gen Con in August.