Players are merchants in Carthage, in about 800 years B.C. The Phoenician trading post has turned into an important trading hub in the ancient world, and each merchant is attempting to improve their status within the Merchant’s Guild, so they have access to better wares, more profitable trade expeditions, and can influence matters in the home port. As players acquire valuable goods, they will be granted special abilities. Trading goods with the right party will yield valuable influence.
From Capstone Games
Posted by Nicole Bunge on May 7, 2018 @ 11:42 am CT
Palm Court's Party Game of Telepathy
August 23, 2019
Asmodee USA Distribution will bring Palm Court's party game Wavelength to U.S. trade in Q4.