In Part 2, we discussed the Mad Magazine decision, content trends, planned mass market expansion, and their top 2019 picks.
We’d like to start this off with your take on the current market conditions. We last talked in October (see "ICv2 Interview: DC Co-Publishers at NYCC 2018"), so it's been a little over a half‑year. Any changes that you're seeing?
Jim Lee: I'm a glass half-full kind of person, so I think it looks pretty good.
Dan Didio: (laughs) We're the complete opposite there.
Didio: (laughs) I'd like to challenge that opinion, sir!
Didio: I agree with Jim on a lot of good things. The periodical numbers have been strong for us. Our idea to bring down the number of books, I think, is working for us. It allows us to spend more time to improve the creativity of the material, which is what we feel is important right now. The Young Adult line starting to really catch fire with the Raven book has been exciting for us. I think we've been more than pleased than what we've seen on the Black Label material so far. All those things considered, it's been going good.
Graphic novels has been a weak spot for us that we have to address, because that has been such a mainstay of our publishing schedule and publishing plan. If that's changing in any way, shape, or form, whether it's because of lack of interest or because digital is cutting into that business, we're not really sure. We have to explore that a little bit further.
Where my concern comes from is more about the overreliance on nostalgia, speculator marketing, variant covers, and a lot of things that seem to be driving numbers in sales to give the appearance of a healthy industry, but it's not built on the ongoing success of the individual titles in order to keep those numbers successful and maintained. If we're creating these artificial highs on a continual basis, if something pulls that apart, does it break the infrastructure overall, and how do we change these buying patterns in that fashion to build something that is a more healthy business going forward?
Lee: I'll add one other thing. On the digital side, I think it's been pretty flat in recent years, which is a little disheartening.
Lee: Right. A lot is moving to subscription, and that is having a downward pressure on transactional sales. But I think it's discouraging in general because everyone talks about digital being the future. If there's anything that should continue to grow year-in, year-out, it should be that channel. The fact that it's kind of plateaued and we've hit a wall speaks to a lot of different things. We need to reinvent what we're doing digitally. The subscription service that we're doing on the DC Universe platform is part of that. We just have to get better at marketing to people that know our characters, love our characters, but aren't buying comics.
You mentioned DC Universe. WarnerMedia just announced HBO Max, its uber-streaming service. With that rolling up a lot of the WarnerMedia content, how does DC Universe survive on its own?
Lee: I think there's always going to be room for a tool that allows us to engage directly with fans. That is the future, if I could borrow that line from digital. We have nothing really like it, so creating something that is the place where all DC fans can come together, buy, read, enjoy, connect, and communicate with or share community with one another is vital and important. We're still going to have original content going through, but that slate is still being worked on. There'll be announcements going forward.
We’re talking about new video content, specifically, right?
Lee: Original content, and obviously a lot of people go on to watch the older material as well, the archived material, the library material. That's a big part of it. Then obviously the comics. There are a lot of readers that are just reading the comics as well, so it's a great value proposition. We love being able to communicate directly with the fans, and so we've been building up the real‑life experiences and rewards that you get out of being a member. It's not just being able to watch what you want when you want, but actually coming to conventions like this and being able to go to activations, get behind‑the‑scenes tours, special products, meet‑and‑greets, all that kind of stuff.
Are you going to window the content through DC Universe to HBO Max?
Lee: It’s too early to say.
We’d like to talk a little bit about the brand changes (see "DC To Abandon Vertigo, Zoom, and Ink Brands"). There was one thing we weren't clear on from the original announcement. You've got these age brackets with Black Label, DC Universe, DC Kids, etc. Does that mean that everything that's published under the DC Universe brand is going to always be appropriate for those age ranges, up to 16 and down to 13, with the kids titles younger than that? Is that the way it goes?
Lee: To explain it, we've been trying to be very careful with the words, brands, labels, all that kind of stuff.
Right. There are no imprints, we noticed.
Lee: Right. There's one brand, that's the DC brand, but we're producing content that's appropriate for different what we call "ages and stages," different demographics or different age groups of readership. We're labeling those DC Kids, DC, and DC Black Label. That's the only qualifier. We're also doing call-outs with the colors. The DC Kids is a slightly lighter shade of blue, the core line is DC blue, and then the 17‑plus material is a black DC.
Didio: The strategy's very simple. The marketplace is very crowded and very noisy, to be very honest, and to fractionalize sales and separate ourselves, we lose the strength of our characters and our name recognition. We can spend a lot of time and energy creating new brands and identities, or we can spend all of our energy strengthening one overall marketing idea, which is DC, which is the most recognizable one of all. And from there, we'd be able to feed out into all these areas. I think we have a much stronger message if we go out and say that DC Comics or DC provides product and stories for everyone of all types, all cuts, and all slices.
Jim mentioned "ages and stages." We have things for young readers, older readers. We have every type of interpretation of our characters. We have a shared universe in the center of that. There's so much you could see and do with the DC characters and worlds that all you have to do is see that DC logo and then find the book that fits you. I think that's the best way to do it. That way, we're going to spend all our time making sure that DC stands for so much in regards to storytelling and diversity, and that our characters come to life in so many different ways. If you don't know or don't expect it just to be a superhero title and want more, we have it all there to offer you.
Click here for Part 2.
Point/Counterpoint on Market Conditions, the Future of DC Universe, DC's New Brand Strategy
Posted by Milton Griepp on August 7, 2019 @ 4:58 am CT
Comics to Include Game Content
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In addition to comic stories, each issue will include exclusive content to enhance the play experience for gamers.
Free Cards with New Switch Game; Mobile-Based Speed Dueling Easy-to-Learn Option
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Konami is offering three free TCG cards with the new Switch game, and is using the mobile-based Speed Duel game to as an easy-to-learn TCG option.