Lucky Duck Games is taking its app-driven crime solving game Chronicles of Crime through a millennium-long tour of time starting with Chronicles of Crime: 1400, releasing in November.

In Chronicles of Crime:  1400, the players collectively take up the role of Abelard Lavel, a Parisian knight living in the 15th Century who has the gift of prophesy.  Armed with his visions of the past and the future, they must work together to uncover the truth behind a mystery.  Along the way, they can call on help from Abelard’s family and friends and his cleverly-trained dog Perceval.

Like the original (see “VR Meets Board Game in ‘Chronicles of Crime’”), the game takes advantage of mobile technology to create a virtual crime scene that the players can explore as well as interactions with witnesses and other characters from the story.

Chronicles of Crime:  1400 will be the first in a trilogy of games all set in the city of Paris but at very different time periods.  Later games will be set in 1900 and 2400, collectively exploring 1000 years.

The game includes 104 cards, 8 location boards, and 1 evidence board.  Players will need to download the companion app in order to play, but the game does not require an internet connection after downloading.  Chronicles of Crime:  1400 is a stand-alone game.  It is intended for 1 to 4 players, ages 14 and up.  Games take a little over an hour to play.  MSRP is $29.99.

Lucky Duck raised funding for the production of the Millennium Series trilogy through a Kickstarter campaign in March which attracted $1,015,253 in pledges from 13,353 backers (an average of $76.03 per backer).  Backer fulfillment for the first game is scheduled for October, with release into the trade to follow.

Autumn will also see the release of Lucky Duck’s The Court of Miracles (see “Lucky Duck Opens ‘The Court of Miracles’”) and Baron Voodoo (see “Collect Souls to Become the God of Death in ‘Baron Voodoo’”).