Call of the Netherdeep is inspired by the adventures explored in the Critical Role series, with players wandering from the Wastes of Xhorhas to the continent of Marquet. Greedy mortals have awakened a long-forgotten hero, who now calls upon the players to rescue him from the gloomy underworld of Netherdeep while the moon Ruidus threatens to twist their fates.
Across seven chapters, the book chronicles the adventure, designed to bring characters from level 3 to level 12. It also reveals lore about the world of Exandria, along with new artwork for the setting and a poster map of the city of Ank’Harel. Rounding out the book are new magic items, creatures, and rival NPCs for the players to confront.
MSRP is $49.95.
Last year, Wizards of the Coast released the Explorer’s Guide to Wildemount, a guide for using Critical Role’s setting in D&D (see “Wizards of the Coast Announces ‘Critical Role’ Setting for ‘Dungeons & Dragons’”).
In February, WizKids will launch its second wave of Critical Role miniatures (see “WizKids will Release new ‘Critical Role Unpainted Miniatures’”).