In the game, the players become glory-hungry raiders setting out across the sea in search of wealth and adventure. Along the way, they must contend with horrifying Jotunn, lost deities, and monstrous creatures as they decide how they will react to signs of an inevitable cataclysm.
The main book will be a 250-page hardcover volume that includes the setting of Grimnir and its monsters, races, and magic items, a campaign designed to follow characters from 1st to 10th level, and a bridging scenario that players can use to connect Grimnir to the world of Thylea, the setting for Knowles’ Odyssey of the Dragonlords (see “‘Odyssey of the Dragonlords’ Brings Greek Myth to ‘D&D’”). Release date and MSRP have not been announced. Under the agreement between the two companies, Arcanum Worlds will oversee the Kickstarter campaign to raise funding for the hardcover adventure guide and a 50-page softcover player’s guide. Modiphius will handle the production as well as the marketing and logistics for worldwide distribution.Modiphius is also planning to produce a pair of miniatures games through its VIA MODIPHIUS program (see “Two Minis Games Coming Through VIA MODIPHIUS”).