Mastermind is the classic code-cracking game, designed by Mordecai Meirowitz, that first hit retail in 1971. In this two-player game, the codemaker sets a secret code on the board with different colored pegs, and then the other player tries to crack that code by placing different colored pegs into slots on the main board. The game has sold millions of copies over the years and will now be produced under the Goliath Games banner.
“At Goliath, we’ve always believed in the power of classic board games to bring families together across generations,” said Jochanan Golad, CEO of Goliath. “Mastermind has been a beloved mainstay for decades, and we're excited to introduce new ideas to the next generation of codebreakers and codemakers."
Goliath Games plans on refreshing the game with a new edition. The new edition will feature a new look and a marketing campaign aimed at the next generation of codebreakers.
Goliath Games has also partnered with The Sims to produce a new board game (see "'The Sims'").