Column by Steve Bennett
November 19, 2006
This week Bennett talks about new comic publishers and what formats might work best for them, shares the story of Superman's appearance on Phil Donahue, and takes his weekly turn past Web comics.
Inspired by the Idea of A Gathering of Heroes
November 19, 2006
John Munn of Comic Book, Ink in Tacoma, WA, read about John Riley's idea to launch an industry-wide philanthropic project and wants to help.
Column by John Riley
November 16, 2006
This week, Riley proposes an annual industry-wide charity effort.
Column by Steve Bennett
November 12, 2006
This week Bennett looks at online comics as an opportunity for smaller publishers, the opportunities for comics in the magazine format, and a coda on cats.
Platinum Pays on Par with Industry
November 9, 2006
Platinum cartoonist, D.J. Coffman, saw Steve Bennett's comments about Platinum's compensation methods for creators and takes issue.
Invites ICv2 Readers to Comment
November 8, 2006
Chris Hunter of Funhouse Games and More in Bolivar, MO offers a list of qualities for enjoyable game play and invites ICv2 readers to share their observations.
Column by Steve Bennett
November 9, 2006
This week Bennett looks at the emerging business models for online comics, and how they may impact sales of the physical products.
Column by Ward Batty
November 5, 2006
This week, Batty shares his comments on some new board game and non-collectible card game releases.
Column by Steve Bennett
October 30, 2006
This week Steve Bennett takes another whack at late books, and talks about the changes in Gladstone 's Disney roster.
Column by Ward Batty
October 30, 2006
This week, Batty gives us his picks from the recently completed game fair in Essen , Germany .
Column by Steve Bennett
October 22, 2006
This week, Bennett continues his discussion of way publishers could use their Websites to promote sales.
An Open Letter to the Hobby-Games Industry
October 22, 2006
This is an open letter by Peter D. Adkison, CEO of Hidden City Games, about the release of the Bella Sara CCG and the hobby game industry.