4Kids' New Trading Card Company
December 13, 2006
In Part 2, we discuss the role of the TV show, the distribution of the game, how additional licenses might use the game engine, and more on the relationship between the online and real world game.
4Kids' New Trading Card Company
December 13, 2006
In Part 1, we discuss the business structures being used, the way the online and offline aspects of the game interact, and what 4Kids will look for in additional licenses for the game engine.
From Media Blasters' Tokyo Shock
December 12, 2006
While Media Blasters' anime releases have continued to do well, it is the company's martial arts releases such as Versus , and in particular its Tokyo Shock live-action horror films that have provided the biggest boost in sales.
First Move Into Manufacturing
December 11, 2006
4Kids Entertainment is making arguably the most aggressive move in the company's history.
Over Blockbuster Deal
December 11, 2006
Two independent retailers and the trade organization have filed a suit against the Weinstein Co. (and its affiliate Genius Products).
Column by Steve Bennett
December 10, 2006
This week Bennett follows up on a couple of topics near and dear -- online comics and comics for girls.
'The New Trends Shaping Pop Culture'
December 3, 2006
An ICv2 Release. Pop culture publishing and consulting company ICv2 has announced the second annual ICv2 Graphic Novel Conference at New York Comic Con next February.
In Continuing Shake-Up
December 3, 2006
Wizard Entertainment announced the departure of Editor-In-Chief Pat McCallum on Thursday following months of high level staffing changes.
For Electronic Gaming Biz Dev
November 30, 2006
Gen Con announced that Bill Creonte has been hired as the new Sr. Vice President of Business Development.
Will Join IDW as VP-Sales
November 26, 2006
Longtime Tokyopop sales maven Alan Payne left the company last Friday, November 24th.