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Case Studies in the Interplay Between Comics, Streaming Video, and Other Media
January 2, 2020
Concrete examples of how graphic novels, anime, TV shows, games, and podcasts all interact with one another.
State of the Market, Publishing Less and Selling More, Early Release for Comic Stores
December 23, 2019
In Part 1 of this two-part interview, we talked about the state of the comics and graphic novel markets, BOOM! Studio's strategy of publishing less to sell more, and a program that releases graphic novels early to comic stores and increases sales in both channels.
Column by Rob Salkowitz
December 17, 2019
Rob Salkowitz looks at the biggest comic industry trends of the 2010s.
Column by Rob Salkowitz
December 9, 2019
Rob Salkowitz looks back at the big trends in graphic novels in 2019.
A Very Graphix November
December 9, 2019
Graphix dominated the list, with 18 of 20 titles.
Pilkey, Telgemeier Keep Sales Strong
December 9, 2019
Big numbers once again on the Kids Graphic Novel chart.
Readers Opt for Familiar Stories
November 14, 2019
Three graphic novels based on popular prose series make the list of the Top 20 Kids Graphic Novels in the book channel.
Declining but Still Massive Sales on New Pilkey, Telgemeier Volumes
November 14, 2019
September's spectacular totals came from new volumes of two blockbuster series hitting a month apart.
Top Takeaways from the ICv2 Insider Talks
November 6, 2019
Two big takeaways on the market were the biggest shockers.
ICv2 Stars: 4 (out of 5)
November 5, 2019
Here's a review of by Kathleen Raymundo's Noise GN.
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