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Stewardship in the 'Fragile' TCG Market
October 6, 2005
In Part 1 of this interview with Upper Deck's Cory Jones, we discussed the 'fragile' TCG market, the role of community in supporting the market, and the steps Upper Deck is taking to support that community.
Column by Pat Fuge
September 29, 2005
From the Gnome's Perspective is a weekly column by retailer Pat Fuge, who owns Gnome Games, a two store chain in Green Bay, Wisconsin. This week is part two of his review of organized play programs.
None through Distribution?
September 27, 2005
Dave Autzen of Reader's World in Springfield, Illinois received an e-mail this week that he would not be able to receive Upper Deck's Dark Revelation 2 from his distributor, and wonders how this fits with the company's shipping policies.
Weak Orders, Limited Distribution
September 27, 2005
Upper Deck recently announced to its customers that its Dark Revelation 2 product would not be available through hobby distributors, which caused some to question the rationale and Upper Deck's commitment to its hobby first shipping policy.
More Toy Play, Plus TCG
September 5, 2005
This fall, two launches will capitalize on the success of Xiaolin Showdown.
Gamus and Talkin' Sports
August 31, 2005
Gamus, based in the southeastern United States, and Talkin' Sports, based in the western United States, have merged, effective today.
Allows for Melding of Different CCGs
August 29, 2005
Sabertooth Games has announced two releases, Penny Arcade and Soul Caliber III , for its Universal Fighting System , and will announce a third UFS CCG property in October.
TCG From Upper Deck in January
August 28, 2005
The Sunday New York Times included an article about the Nickelodeon animated series Avatar.
For Videogames
August 22, 2005
Konami has signed a multi-year agreement with Marvel Enterprises and Upper Deck Entertainment that gives Konami rights to develop games based on Upper Deck Entertainment's Marvel Trading Card Game .
Special Cards Will Impact Online Characters
August 18, 2005
Upper Deck announced plans to create a trading card game based on the popular MMORPG World of Warcraft.
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