Rolling for Initiative is a weekly column by Scott Thorne, PhD, owner of Castle Perilous Games & Books in Carbondale, Illinois and instructor in marketing at Southeast Missouri State University.  This week, Thorne looks at two recent pre-release events, plus a comment on a recent GW release.

I've said it before and I will say it again: while both make me money, I much prefer Wizards of the Coast's Magic: The Gathering Pre-releases to a Yu-Gi-Oh! Sneak Peek.  (We're still waiting to get approved for Pokemon Pre-releases, and Wizkids keeps having to push back their scheduled release dates to the point that scheduling a pre-release for any of their games is problematic.  The last time we tried running a release tournament for a HeroClix product, we found out a week ahead of time that the date of the release had moved back a week.  Sigh.)  We ran a Sneak Peek for the Yu-Gi-Oh!: Secrets of Eternity last weekend and are wrapping up a Pre-release weekend for  the new Magic set, Fate Reforged, as I write this.

There are two major reasons I prefer a WotC event to a Konami one:

  1. More flexibility in running the event.  I can understand some of Konami's concerns regarding running tournaments, since the company generally perceives the game as targeting younger players (most Yu-Gi-Oh! players that play here and in other stores with which I am familiar are high school age and up), but having to run events between during certain times of the day excludes the possibility of a midnight release for a new set as well as running evening events.  Additionally, Konami wants stores to submit 3 photographs of each event, get the ages of players as well as their sex and poll them as to their favorite and least favorite cards.  WotC does not ask for any of that.  Running a pre-release is hectic enough as it is without the additional headache of asking questions of players regarding age and card likes during the event.

     
  2. More profitability in running the event.  Konami sets a $20 limit that stores can charge for the Sneak Peek and the only prizes provided are the promo card and playmats.  If a store wants to give out additional prizes (and over time tournament prizing has conditioned players to expect additional prizing at a pre-release event), the store has to foot the cost and cannot charge anything extra to cover the cost of the additional prizes.  Any more prizes provided come directly out of the store's gross, making the Sneak Peek much less profitable for stores to run.  Contrast this with WotC, which provides displays of boosters at no charge for stores to use as prizing for the event AND allows stores to charge whatever they want, rather than mandating a specific fee.  Unlike Konami, WotC appears to realize that  pre-releases are highly competitive events, meaning that competition will work to keep the fees stores charge for pre-releases within a certain competitive range, generally within the $20 to $30 dollar range, though I did hear of stores going as cheap as $15 for a Fate Reforged event

Speaking of profitability, Games Workshop did something quite confusing with their Thanquol campaign book, released last week for the Warhammer Fantasy Battle Game.  GW released the paperback edition to stores at $66 retail.  The hardback version only sold through their GW website at $75, limited to 1 copy per order.  However, stores could order them one at a time through the website and get an additional 10% discount plus a freight credit from GW.  I know of one store that ordered 40+ copies, one order at a time.  With GW covering the freight on all of those copies, it must have really eaten up any profit they made on the book.

The opinions expressed in this column are solely those of the writer, and do not necessarily reflect the views of the editorial staff of ICv2.com.