Asmodee, the parent company of Asmodee North America, had record sales and profits in 2016, with healthy organic growth as well as growth due to acquisition, according to a report released by its parent, French investment company Eurazeo.

Asmodee revenues in 2016 were €377.2 million (around $403.6 million at today’s exchange rate), up 39.5% vs. the previous year.  Organic growth at "constant scope" (which we assume means without the impact of acquisitions) “and exchange rates” was 18.5%.  "All product lines and regions" were cited as contributing, although sales of the Pokemon CCG, which Asmodee distributes in a number of European countries, were called out as particularly robust.

EBIDTA (earnings before interest, depreciation, tax, and amortization) was €65.2 million ($69.8 million), or 17.3% of sales.  That was up 57.5% vs. the previous year, and up 23.7% at constant scope and exchange rates.  Asmodee carries substantial debt of €223.6 million ($239.3 million).

Asmodee acquired three companies, German board game publisher and distributor Heidelberger Spieleverlag (which handles Fantasy Flight Games and Plaid Hat Games in Germany), Spanish board game publisher EDGE Entertainment (which handles Fantasy Flight in Spain), and Spanish board game distributor Millennium in December of 2016.  Had the sales of those companies been included with Asmodee’s for the full year, the company’s sales would have been €402 million ($430 million), with EBIDTA of €78.1 million ($83.6 million).

Asmodee added two U.S. companies, Catan Studios and F2Z Entertainment, earlier in the year (see "Top Five 2016 Hobby Game Business Events").

The growth rate over the past five years is quite astounding.  Sales in 2012 were €110 million, meaning revenues have more than tripled (3.17X) in the last five years.  Sales grew 2.6 times in the five years from 2007 to 2012 (see "Asmodee Acquires Days of Wonder").