A storm has left the small island of Kuchinoshima with just one fishing boat in IDW Games' forthcoming tile-laying game, Tonari.

The cooperative-competitive design by Bruno Faidutti (Mascarade, Ad Astra, Citadels) based on a template by late Hall of Fame designer Alex Randolph’s (TwixT, Ricochet Robots, Enchanted Forest) has players sharing the fish they catch but attempting to be the person responsible for the best fish.

Each turn, one player moves the boat and collects all the fish in the tile where it goes. However, players score points based on the fish they collect and for the fish collected by the player to their left. So strategy comes into play by moving the boat in a way that benefits you and the person to your left but no one else.

Tonari features art by Kwanchai Moriya (Coaster Park, Dinosaur Island, Catacombs & Castles) and includes 42 plastic fish tokens, 7 plastic skill tokens, a boat marker, and a game board. It is designed for three to four players ages 10+, but there is an alternate scoring system for two players. It plays in 30 minutes and has an MSRP of $29.99. Tonari is slated for August release.