Variety. "There is a tremendous opportunity to take what people love about the game and its mythology as a starting point for the narrative," Katz said.
Catan is currently going through a worldwide rebranding that will make it a better property on which to base a film with global potential (see "'Catan's' New Look"). Of course, acquiring the rights is about six degrees of separation from making a movie, but a game that’s sold 22 million copies worldwide has would seem to have the potential to drive a project to completion if the necessary parts can be assembled, starting with a story.
By Gail Katz
Posted by ICv2 on February 19, 2015 @ 1:56 pm CT