Sales in GameStop’s Collectibles category grew substantially in the company’s fiscal Q1 ended April 30, 2022, as inventory and expenses grew in a money-losing quarter. Collectible sales were up 26% to $220.9 million from $175.4 million in the year ago quarter; overall sales were up 8% to $1,378.4 million, from $1276.8 million last year, dragged down by declining sales in hardware. The growth in collectibles, which includes TCGs (see "Channel Check: GameStop Games"), continues the sales trend from last year (see "GameStop Grows Collectible Sales in Losing Year").
GameStop lost $157.9 million in its fiscal Q1, over twice as much as the $66.8 million loss in the previous year. Gross margin was down over 4% of sales, and selling, general, and administrative expenses were up 3.8% of sales to produce the loss.
One place GameStop has been spending money is in growing its inventory, which was up over 60% vs. the previous year, a lot more than sales. In the release accompanying the financials, GameStop said it had grown inventory to improve in-stock levels and to offset supply chain slowdowns.
Expenses, Inventory Climb
Posted by Milton Griepp on June 2, 2022 @ 2:16 am CT
MORE GAMES
To Expand the Distribution of Sirius' Products; New Dice Projects for Renegade Lines
February 4, 2025
Renegade Game Studios and Sirius Dice have partnered up to expand the distribution of Sirius' products.
Two-Player Dueling Game
February 4, 2025
FunForge will release Tapas, a new two-player dueling game, into U.S. retail.
MORE NEWS
Including New Format, Connoiusseur Editions
February 4, 2025
Dunbier, the creator of the Artist’s Edition, will introduce a new deluxe format, the Connoisseur Edition.
Plus, New Mission Pack
February 4, 2025
Atomic Mass Games will release two new Star Wars: Shatterpoint Squad Packs and a Mission Pack.