Column by Scott Thorne
May 26, 2020
This week, Scott Thorne looks at support programs for game stores by publishers.
New Reprint Set Headed to Retail; Images of Card Revealed!
May 21, 2020
Wizards of the Coast unveiled Double Masters, a new reprint set for Magic: The Gathering, for trade release on August 7.
'Mechagodzilla, Battle Fortress,' 'Reliquary Tower'
May 18, 2020
Wizards of the Coast is providing game stores with special free giveaways to reward customers, including a Hangarback Walker with the Mechagodzilla treatment, a Reliquary Tower, and a limited print.
Due to COVID-19 Pandemic
May 18, 2020
Wizards of the Coast announced that it will delay the release of Secret Lair: Ultimate Edition, for Magic: The Gathering.
'Ikoria: Lair of Behemoths' Cards Were Too Powerful for Some Eternal Formats
May 18, 2020
Wizards of the Coast updated its Magic: The Gathering Banned and Restricted Lists today by banning cards from Ikoria: Lair of Behemoths, which had just been officially released on May 15, 2020.
Column by Scott Thorne
May 18, 2020
This week, Scott Thorne passes on a suggestion for Wizards of the Coast on handling prerelease weekend for Magic: The Gathering, shares news on weekend sales, and offers thoughts on private equity and retailer bankruptcies.
All Planned for July 3 Release
May 5, 2020
Wizards of the Coast revealed the product range for its Magic: The Gathering - Core Set 2021 , and the Magic Arena Starter Kit , all due out July 3.
Column by Scott Thorne
May 4, 2020
This week, Scott Thorne looks at Konami’s organized play announcement and shares a thoughtful piece by Chad Boudreau of ComicReaders in Regina, Saskatchewan about the future of games and organized play in their store.
As Company's Warehouses Re-Open
April 29, 2020
Games Workshop has announced a special edition model that will be given free to independent retailers stocking the company's products as they reopen from coronavirus shutdowns.
Column by Scott Thorne
April 27, 2020
This week, Scott Thorne looks at the impact of the coronavirus on in-store play, a key element of the game store business model.