Column by Steve Bennett
February 17, 2021
This week, Steve Bennett revisits his thoughts on Afrofuturism and takes a glance at Disney's influence on the subject.
By Rob Salkowitz
February 15, 2021
Rob Salkowitz looks at the booming world of cryptocurrency and how it might change collectibles.
Column by Scott Thorne
February 14, 2021
This week, Scott Thorne provides analysis on Wizards of the Coast's recent moves and puts to bed his theory on a potential WotC deal.
Column by Steve Bennett
February 10, 2021
This week, Steve Bennett talks the Amethyst graphic novel, Stan Lee's Panda vs. Aliens, and follows up on Netflix's Kid Cosmic.
Column by Scott Thorne
February 7, 2021
This week, Scott Thorne talks Pokemon TCG trends and three ways publishers can improve their box designs.
Column by Steve Bennett
February 3, 2021
This week, Steve Bennett talks more Transformers/My Little Pony comics and how The Great Gatsby has become a graphic novel.
Column by Rob Salkowitz
February 1, 2021
All three platforms figured out how to turn user-generated content (UGC) into a money machine, sidestepping the traditional career path for creators.
Column by Scott Thorne
February 1, 2021
This week, Thorne analyzes how four different TCG companies approached recent prereleases in the COVID-19 era, and what could be improved from a retailer perspective.
Column by Milton Griepp
January 29, 2021
In this column, Milton Griepp talks about ICv2's launch and first 20 years, and some exciting special events to mark the occasion.
Column by Scott Thorne
January 24, 2021
This week, Scott Thorne offers up some insight on poop games and the gross market trend.
Column by Steve Bennett
January 20, 2021
This week, Steve Bennett talks Scooby-Doo team ups and comic-inspired girl names.
Column by Rob Salkowitz
January 18, 2021
This week, Rob Salkowitz highlights a few recent works that spotlight African-American culture, history and storytelling.
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