Results 590-600 of 1520
Sort by: Date | Relevancy
Sales Estimates for March Based on Diamond Indexes and Publisher Title Data
April 29, 2020
These are estimates of the sales on graphic novels by Diamond U.S. to comic specialty stores during March 2020.
Cute Animals Doing Funny Things for Young Readers, Slice-of-Life for Middle-Grade, and Sequels and Series for Everyone
April 27, 2020
In kids graphic novels for the rest of 2020, we see cute animals doing funny things for young readers, slice-of-life for middle-grade, and sequels and series for everyone.
Column by Scott Thorne
April 27, 2020
This week, Scott Thorne looks at the impact of the coronavirus on in-store play, a key element of the game store business model.
2020 Championship Series Canceled
March 31, 2020
The Pokemon Company has canceled the 2020 Pokemon Championship Series and all other organized play.
New Features, Benchmarks Announced
March 30, 2020
TCGPlayer CEO Chedy Hampson revealed a number of volume benchmarks and a series of service enhancements at the company’s annual Sellers Gathering at GAMA Expo in Reno.
Column by Scott Thorne
March 29, 2020
This week, Scott Thorne talks about the situation for retailers in week 2 of the Covid-19 lockdown, and offers an obituary for small press game publisher Bill Levy.
Column by Milton Griepp
March 24, 2020
The announcement Monday that distribution of new comics to comic stores was being suspended and that one of the largest hobby game distributors was shutting down hit me hard.
And Helping their Comic Book and Gaming Customers
March 19, 2020
Ralph DiBernardo of Jetpack Comics shares how they're taking care of their comic book and gaming customers in wake of the coronavirus pandemic.
From 'ICv2's Internal Correspondence' #97
March 9, 2020
These charts of the Top 10 Hobby Channel Collectible Games, Top 3 Mass Market Channel Collectible Games and ​Top 5 Collectible Games Over-all reflect sales in Fall 2019.
Up at Least 5% in Tough Year for Publishers
March 9, 2020
The hobby games channel continued its unprecedented growth in 2019, up at least 5% from 2018, behind double digit growth in collectible games and RPGs and solid years in other categories.
<< < 55 56 57 58 59 [60] 61 62 63 64 65 > >>