Column by Steve Bennett
November 18, 2020
This week, Steve Bennett contemplates the announcement of a Tom Swift series.
For Exclusive Distribution to Comic Book Specialty Markets Worldwide
November 18, 2020
Mad Cave Studios has inked a comic distribution agreement with Diamond Comic Distributors.
Features Marvel Characters from Battleworld
November 18, 2020
Upper Deck Entertainment revealed Marvel Vs. System 2PCG: Crossover Vol. 3, a new expansion, for release on December 16.
Miniatures Set Featuring Eight-Count Booster Bricks
November 18, 2020
WizKids announced D&D Icons of the Realms Miniatures: Boneyard, a new set of pre-painted miniatures, for release in March 2021.
'DC Love is a Battlefield' #1
November 18, 2020
DC Comics announced DC Love is a Battlefield #1 for release on February 9, 2021.
Lists Upcoming Sets as Well as Any Changes to Release Dates
November 18, 2020
To keep track of all new set releases for Yu-Gi-Oh! TCG, ICv2 has created a running release calendar as retailer tool.
Six New Miniatures Sets Coming for the Holiday Season
November 18, 2020
Games Workshop teased Warhammer 40,000 Battleforce boxes, new miniatures sets, coming to retail in Q4 2020.
Q3 Up 24%
November 18, 2020
Continuing a trend that began when Covid shutdowns took hold in the spring, video game sales were booming in Q3. U.S. sales were $11.2 billion, up 24% from Q3 2019.
Retailers Adapt in Dynamic Environment
November 18, 2020
Weak sales in May were largely due to restrictions on retail activity, but that had turned around by August, when some were reporting record sales for the month.
From Marvel Comics
November 17, 2020
Here's a preview of Avengers Mech Strike #1, published by Marvel Comics.
From BOOM! Studios
November 17, 2020
Here's a preview of Maria Llovet's new original series Luna, published by BOOM! Studios.
Simone Elliot and Will Shick Expand on the Reorganization Announcement in an In-House Q&A
November 17, 2020
Atomic Mass Games revealed that it is open to making changes to the Star Wars miniatures lines, according to an in-house Q&A with Head of Studio Simone Elliot and Head of Product Development Will Shick.
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